![]() The most common causes of this issue are: Part 2: Stella is rescued searches for her pendant.Your IP address has been temporarily blocked due to a large number of HTTP requests. DX Plus this is kind of a one man army xD And I've only finished 2 zones of the Stella part. But being realistic I still have to fix levels from the first set ( Wind Chime,Chilly Winter, Egg Corridor). it's been a tough job creating new sprites taking pieces from every Sonic Game xDĪs for a release date well, I hope its, um soon xD. The new Act title screen will only be used for the Stella set of levels. Yes I changed the image directly xD Good one recognizing it from sonic adventure 2. What impresses me is how he puts them together so well that they fit together! I can recognize a lot of stuff in his levels, as well, from Sonic Advance 3, Sonic 2, and other games. That symbol was used in Sonic Adventure 2 and Sonic Adventure 2 Battle for Knuckles' stages. The custom player sprite will NOT be easy, though. I'm even attempting to make my own player sprite now, since this kind of motivated me. That's how I am attempting to change a few things. Is there an estimated release date set already? This friday I will post a pack containing act 1 of Spider Hill Zone, Jungle Jamboree and Wind Chime Zone. Using a pendrive recovery program in ubuntu I was able to at least recover the spritesheets making the recovery process more swiftly. And um there is no way to change the speed and invincibility music is there? ^^u Also the spikes collision box should be tweaked. Neither does the invincibility music or speed shoes song. Sometimes the title screen music doesn't play. P.S.: I'm not sure if its a problem with the engine or my computer. Here is the update if you notice any error. There was an error in jungle jamboree, a loop was missing a Loop Off tag, but its been updated. Those will take more time to recover so for now these will do. Last zone consisted of three acts, including lava more enemies and more challenges. My favorite acts before the backup loss were Mantic Ruins 2 and the Prison Block Zone. What about the music? (Sorry, Bridge Zone music is for later.) I'll appreciate all feedback since the Spider Hill version is a little old version and in sort of a different style to the later stages. The silly extra stage was a test stage created to, well test the oil ocean barrel /pipe mechanics. Please keep them in their own separated folder. They use different objects and images that could cause conflicts between the two versions. It is recommended that you do not merge your OpenSonic folder with this quest. Since I'm not sure if I'll be able to finish this 100% before the end of September I decided to include a bigger demo. ![]()
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